leh la sapa2 yg nk cr brang ilang...

Selasa, 28 September 2010

Cabal Online (MMORPG)

Okeh ni aku nak kasi skit pasal game online..Cabal Online..
Bila ada masa plak nnti aku kasi yg latest game..gan game2 pc yg xperlu tenet untuk play.

Game ni aku xmen dah tp sapa2 nk cuba leh la..best mmg best..ramai player m'sia men...

ok ni skit info pasal game ni..

FREE TO PLAY  <<<ni yg penting keh3
Cabal Online (Korean: 카발 온라인) is a free-to-play, 3D massively-multiplayer online role-playing game (MMORPG), developed by South Korean company ESTsoft. Different versions of the game are available for specific countries or regions. Although Cabal Online is free-to-play, the game has a "Cash Shop" which allows players to purchase game enhancements and useful ingame items using real currency.

Like many MMORPGs, gameplay is centered on killing monsters, namely grinding, doing quests and venturing into dungeons to obtain experience points and Alz, the in-game currency.Players can band together to form a party, with a maximum of seven characters. Additional "Party Bonus" experience points are obtained by the members of the party based on their contributions.
Characters are created on "servers" or game worlds, each with its own unique name, such as Mercury or Venus. Players from different servers cannot interact with each other and their characters and accounts can be transferred between servers; however, all non-event servers have equal content, the only differences being the player base and the total number of items and money flowing in-game. One account allows for a maximum of six characters per server and a player is allowed to play on every server with that single account. 
Channels can have several characteristics of their own; those whose name is green-coloured have player killing disabled for all non-war maps, unlike those with a white-coloured name. The Trade channel is designed specifically for buying and selling items from other players through either broadcasting to the entire channel, or shouting, or by the use of personal shops where players set up a number of items and their prices and quantities.

There are six character classes in Cabal Online. Once a character is created, the player must choose which character class it will assume.The six classes are the Warrior, the Blader, the Wizard, the Force Blader, the Force Shielder and the Force Archer. Different character classes provide different strategies, skill libraries, arsenal and even starting locations.
By levelling up, players will gain points that they can apply in three different attributes that will shape their character, those being Strength, or STR, Intelligence, or INT and Dexterity, or DEX. These attributes affect several secondary attributes which will effectively determine the strengths and weaknesses of the character. These secondary attributes are Attack, the physical strength of Sword skills, Magic, the magical strength of Magic skills, Defense, the resistance to enemy attacks, Hit or Attack Rate, the accuracy of all the player's attacks and Defense Rate, the rate at which enemy attacks are fully evaded or dodged.

Battle Styles
Cabal has 6 character classes, called Battle Styles in-game. Some are unique to the game:
  • Warrior - Uses strong sword skills which knockdown, has high defense and health points.
  • Blader - Uses fast sword skills which give critical chance and damage bonuses, has high defense and defense rate and above average HP.
  • Wizard - Uses Magic skills that stun the mobs on a large radius surrounding the caster, has low defense and moderate defense rate and lowest HP.
  • Force Archer - Uses ranged Magic skills that will stun / knockback the mobs, has medium defense and HP and 2 healing skills.
  • Force Blader - Uses both Sword and Magic skills, has medium defense and above average HP, skills provide a considerable amount of damage and an 8 second stun.
  • Force Shielder - Uses both Sword and Magic skills, has highest defense and slow skills overall. His low attack is compensated by the critical chance/damage buff.
There are a total of 6 combat skills known as the "Authentic Six" which have been inherited among the Nevarethians. Among the Authentic Six, the "Warrior", "Blader" and "Wizard" skills were established before Nevareth Exodus, the Honorable Age. According to theory, at the time when Core Technology was at its peak, hundreds of groups were practicing and studying their own unique skills. However, the current skills were developed by the first generation of the 7 Sages, based on the Nevareth Exodus survivors' knowledge.

ni kasi skit pic dia mmg sempoi..

Untuk list bawah ni aku kasi link aja la..mlas nk copy paste pnjang bla bla bla...


Untuk maklumat lebih detail sila ke LINK di bwah ni..

game ni aku kasi 9/10 mmg best..

mucuk luv3 cuby :p

::Online Game AURAROSE (MMORPG)::

ari ni aku nak kasi sikit INFO tentang GAME Online AURAROSE

okeh ni aku kasi sikit concept game nih


The goal of ROSE Online is to gain a sense of your purpose as a Visitor to this universe and take an active part in the ever-evolving storyline. Depending on your adventures and actions, you may take part in the central story or go off on your adventures.
There are various tales, fantasies, and legends around the seven planets and many of them contain some grain of truth.
Our universe, or as it was called in the old tales, the Sea of Souls, was a vast ocean of darkness until the goddess Arua created the seven planets. Each one of them was special and unique. However, all seven planets were created with Arua's love and they shined with the brilliance of seven stars, filling the vast ocean of darkness with wondrous light and life.
However, Hebarn, god of malice, grew envious of Arua for her creative power. He forcefully took the seventh planet and pompously named it after himself. Hebarn had become a constant threat to the peace of the seven planets as well as to the goddess Arua.
To protect the planets from Hebarn's looming menace, Arua created the Visitors, living beings to protect and inhabit the planets. They were scattered among the seven planets to bring peace and justice to the different worlds.
There are a total of 3 forms of transportation available in ROSE Online. Castle Gear which was developed to cause great damage to enemies in battles, the Cart which was developed to efficiently traverse the land, and the Flying Vessel which was developed to realize the dream of exploring outer space. It is possible to customize Carts and Castle Gears by changing parts and upgrading abilities.

Class yg ada dlam game ni
Mula skali bila start ja game dr Lv 1 - Lv 10 kita Class Visitor
Selepas Lv 10 kita boleh tukar job / class.ada 4 class yg boleh dipilih

ok ni link untuk Begginer Guide
lebih bnyak GUIDE boleh daat di sini
Kalau nak info lg detail leh g kat link ni

aku kasi pic dia sdikit sbnyak untuk tarik mnat sesapa yg mmg kaki game online nih

menarik kan game ni....

sapa2 yg main game ni add la aku nama aku dlm game (sporsmon)


mucuk luv3 cuby :p

Dak Cuby yang makin kuat men TeneT!!!


Setelah 15 kurun aku xpenah update blog ni..
ni aku nak update semula..

Memandangkan dak cuby aku yg koi kerap men tenet serta gila phone yg leh men tenet
maka diperingatkan supaya jgn pulun sagat.

Tapi aku rasa xlama lagi blog ni boleh jd gaming blog or online game (MMORPG) blog
lagi sedap aku rasa.bersesuiyan dgn cita rasa aku.

klu dak cuby duk plun men tenet g maka laki dia bakal jd pemain game online serta pembaca komik
tahap OTAKU..muahahahaha

bagi skit kat sni apa thap otaku tu..
Otaku (おたく / オタク?) (oh-tah-kooh) is a Japanese term used to refer to people with obsessive interests, particularly anime,manga, or video games.

Otaku is derived from a Japanese term for another's house or family (お宅, otaku) which is also used as an honorific second-person pronoun. The modernslang form, which is distinguished from the older usage by being written only in hiragana (おたく) or katakana (オタク or, less frequently, ヲタク), or rarely in rōmaji, appeared in the 1980s. In the anime Macross, first aired in 1982, the term was used by Lynn Minmay as an honorific term.[1][2] It appears to have been coined by the humorist and essayist Akio Nakamori in his 1983 series An Investigation of "Otaku" (『おたく』の研究 "Otaku" no Kenkyū?), printed in the lolicon magazine Manga Burikko. Animators like Haruhiko Mikimoto and Shōji Kawamori used the term among themselves as an honorific second-person pronoun since the late 1970s.[2]
Another source for the term comes from the works of science fiction author Motoko Arai. In his book Wrong about JapanPeter Carey interviews the novelist, artist and Gundam chronicler Yuka Minakawa. She reveals that Arai used the word in her novels as a second-person pronoun, and the readers adopted the term for themselves.

The term is a loanword from the Japanese language. In English, it is usually used to refer to an obsessive fan of anime/manga and/or Japanese culture generally, and to a lesser extent Japanese video games.
The term serves as a label similar to Trekkie or fanboy/fangirl. However, use of the label can be a source of contention among some anime fans, particularly those who are aware of the negative connotations the term has in Japan. Unpleasant stereotypes about otaku prevail in worldwide fan communities, and some anime fans express concern about the effect these more extreme fans can have on the reputation of their hobby (not unlike sentiments in the comic book and science fiction fandoms).[6]
Whilst a person who may be socially awkward but who is also intelligent and may be fairly "normal" aside from their interest in certain typically 'geekish' pursuits (video games, comic books, computers, etc.), otaku is closer in connotation to the English nerd, but the closest English-language analogue to otaku is probably the British English term anorak. Both of these English-language terms have more emphatically negative connotations of poor social skills and obsessive interest in a topic that seems strange, niche or boring to others.
While otaku in English-speaking contexts is generally understood to mean geek or even fan, this usage is not widely known in Japan and hence casual use of the term may confuse or offend native Japanese speakers if used towards them, and self-identification as an otaku may seem strange.
To indicate that one is talking about the Japanese definition rather than the English loanword, the spelling wotaku (ヲタク) is sometimes used. On Japanese forums such as 2channel, however, otaku (オタク) and wotaku (ヲタク) are used interchangeably, depending on the mood and personal style of the poster.
The term was popularized by William Gibson's 1996 novel Idoru, which has several references to otaku.
The otaku, the passionate obsessive, the information age's embodiment of the connoisseur, more concerned with the accumulation of data than of objects, seems a natural crossover figure in today's interface of British and Japanese cultures. I see it in the eyes of the Portobello dealers, and in the eyes of the Japanese collectors: a perfectly calm train-spotter frenzy, murderous and sublime. Understanding otaku -hood, I think, is one of the keys to understanding the culture of the web. There is something profoundly post-national about it, extra-geographic. We are all curators, in the post-modern world, whether we want to be or not.[7]

— Spook Country, April 2001 edition of The Observer

HUHUHU...cyg ayg sgt..muaks..
pikir - pikirkan lah yea..


yang benar

(Mohd Asyraf) : p

mucuk luv3 cuby :p